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Nery’s Elixir Extravaganza is a game mode created with the support of Supercell Creators. Standard game rules apply in this game mode. But you have to deal with Elixir Golem(s) which gain flow from behind the King’s Tower. You have to be very careful because all of a sudden, everywhere will be filled by troops.
As you can imagine, the idea of this beautiful game mode is from Nery. If you ask my personal opinion, you have to think very fast. After eliminating Elixir Golem, you will get extra elixir. You should spend it as fast as possible. But no matter what, I will try to present the best deck collection for Nery’s Elixir Extravaganza.
1. Sparky Deck
This deck has 4.4 average elixir cost. Its defensive potential is excellent and offensive potential is great. This deck doesn’t have any punishment and cheap cycle cards. Elixir Golem will naturally be a win condition for you, but you can consider supporting it with Sparky.
You can use Arrows, Firecracker, Fireball, Tornado, Electro Dragon and Executioner to stop air and ground swarm units. Arrows and Fireball are spell cards that deal damage, so you have to be careful when using them. You should not forget to strive to keep Sparky and Elixir Golem troops alive and support in the best possible ways.
Tap or click here to quickly add this deck to the game.
2. Mega Knight Deck
This deck has 4.3 average elixir cost. Its defensive potential is excellent and offensive potential is good. This deck doesn’t have any clear win condition and high damage units. Elixir Golem will naturally be a win condition for you, but you can consider supporting it with other cards.
You can use Fireball, Tornado, Electro Dragon and Executioner to stop air and ground swarm units. Tornado and Fireball are spell cards that deal damage, so you have to be careful when using them. You should not forget to strive to keep Mega Knight and Elixir Golem troops alive and support in the best possible ways.
Tap or click here to quickly add this deck to the game.
3. Sparky Deck
This deck has 4.4 average elixir cost. Its defensive potential is excellent and offensive potential is great. This deck doesn’t have any punishment and cheap cycle cards. Elixir Golem will naturally be a win condition for you, but you can consider supporting it with Sparky.
You can use Firecracker, Electro Dragon, Tornado and Executioner to stop air and ground swarm units. Arrows and Fireball are spell cards that deal damage, so you have to be careful when using them. You should not forget to strive to keep Sparky and Elixir Golem troops alive and support in the best possible ways.
Tap or click here to quickly add this deck to the game.
4. Battle Healer Deck
This deck has 3.3 average elixir cost. Its defensive potential is excellent and offensive potential is average. This deck doesn’t have any medium or high damage spell, punishment and attack resetting cards. Elixir Golem will naturally be a win condition for you, but you can consider supporting it with other supportive cards.
You can use Firecracker, Tornado, Baby Dragon and Executioner to stop air and ground swarm units. The Log is spell card that deal damage, so you have to be careful when using it. You should not forget to strive to keep Elixir Golem troops alive and support in the best possible ways.
Tap or click here to quickly add this deck to the game.
5. Sparky Deck
This deck has 4.3 average elixir cost. Its defensive potential is excellent and offensive potential is good. This deck doesn’t have any medium or high damage spell and punishment cards. Elixir Golem will naturally be a win condition for you, but you can consider supporting it with Sparky.
You can use Firecracker, Electro Dragon and Executioner to stop air and ground swarm units. The Log is spell card that deal damage, so you have to be careful when using it. You should not forget to strive to keep Sparky and Elixir Golem troops alive and support in the best possible ways.
Tap or click here to quickly add this deck to the game.
6. Mega Knight with Sparky Deck
This deck has 4.5 average elixir cost. Its defensive potential is excellent and offensive potential is good. This deck doesn’t have any anti-air high damage unit cards. Elixir Golem will naturally be a win condition for you, but you can consider supporting it with Sparky and Mega Knight.
You can use Tornado, Baby Dragon, Poison and Electro Dragon to stop air and ground swarm units. Poison and The Log are spell cards that deal damage, so you have to be careful when using them. You should not forget to strive to keep Sparky, Mega Knight and Elixir Golem troops alive and support in the best possible ways.
Tap or click here to quickly add this deck to the game.
7. Mirror Sparky Deck
This deck has 3.9 average elixir cost. Its defensive potential is good and offensive potential is also good. This deck doesn’t have any low damage spell, punishment, utility and cheap cycle cards. Elixir Golem will naturally be a win condition for you, but you can consider supporting it with Sparky.
You can use Posion, Electro Dragon and Executioner to stop air and ground swarm units. Poison is spell card that deal damage, so you have to be careful when using it. You should not forget to strive to keep Sparky and Elixir Golem troops alive and support in the best possible ways.
Tap or click here to quickly add this deck to the game.
8. Rage Sparky Deck
This deck has 4.0 average elixir cost. Its defensive potential is great and offensive potential is also great. This deck doesn’t have any anti-air high damage unit, low damage spell, punishment and cheap cycle cards. Elixir Golem will naturally be a win condition for you, but you can consider supporting it with other supportive cards.
You can use Tornado, Baby Dragon, Poison and Electro Dragon to stop air and ground swarm units. Poison is spell card that deal damage, so you have to be careful when using it. You should not forget to strive to keep Sparky and Elixir Golem troops alive and support in the best possible ways.
Tap or click here to quickly add this deck to the game.
9. Sparky Deck
This deck has 4.0 average elixir cost. Its defensive potential is excellent and offensive potential is good. This deck doesn’t have any anti-air high damage unit, low damage spell, cheap cycle, attack resetting and punishment cards. Elixir Golem will naturally be a win condition for you, but you can consider supporting it with Sparky.
You can use Tornado, Babyo Dragon and Poison to stop air and ground swarm units. Poison is spell card that deal damage, so you have to be careful when using it. You should not forget to strive to keep Sparky and Elixir Golem troops alive and support in the best possible ways.
Tap or click here to quickly add this deck to the game.
10. Battle Healer Deck
This deck has 3.8 average elixir cost. Its defensive potential is excellent and offensive potential is good. This deck doesn’t have any anti-air high damage unit, anti-ground high damage unit, low damage spell and cheap cycle cards. Elixir Golem will naturally be a win condition for you, but you can consider supporting it with other supportive cards.
You can use Firecracker, Baby Dragon, Tornado, Poison, Electro Dragon and Princess to stop air and ground swarm units. Poison is spell card that deal damage, so you have to be careful when using it. You should not forget to strive to keep Elixir Golem troops alive and support in the best possible ways.