10 Best Arena 14 Decks

Need the best Arena 14 decks? If you want to get out of Arena 14 and reach out to next arena (also known as Arena 15), you should use best decks. Now sit back because I will guide you to find the best decks for Arena 14. What should you expect from Arena 14? You should know that players now have access to more cards. You will need a little more tactics in the game.

I've shared a few decks here for Arena 14. In this arena, you can find many different decks. This is the last stop before the highest arena. That's why you have to be prepared for players to fight hard. You can get successive wins as well as losses. If your goal is to get more wins and switch to the next arena as soon as possible, it is obvious what you need to do. Choose a deck below and practice a lot!

clash royale arena 14 deck royal recruits, zappies, flying machine, royal hogs, goblin cage, fireball, arrows, barbarian barrel

1. Royal Hogs Deck

This deck has a 4.1 average elixir cost. In this Arena 14 deck, your win condition is Royal Hogs. On the other hand, Royal Recruits, Goblin Cage, Flying Machine and Zappies are your investment cards. You can use Flying Machine and Zappies for anti-air purposes. When your opponent uses a high-cost card, you can instantly respond with Royal Recruits and Royal Hogs to punish the opponent.

This deck is extremely useful. Royal Hogs cause a lot of trouble when used correctly. Because you can attack both right and left towers at the same time. There are very few decks that offer this tactic. Royal Recruits is ideal for slowly improving tactics. Flying Machine and Zappies will take care of air defense. Goblin Cage is enough to confuse opposing troops.

Please click or tap here to quickly add the above deck to the game.

clash royale arena 14 deck spear goblins, miner, inferno dragon, goblin gang, bats, mega knight, skeleton barrel, zap

2. Skeleton Barrel and Mega Knight Deck

This deck has a 3.3 average elixir cost. In this Arena 14 deck, your win conditions are Skeleton Barrel and Mega Knight. On the other hand, Bats, Inferno Dragon and Mega Knight are your investment cards. You can use Spear Goblins and Bats for anti-air purposes. When your opponent uses a high-cost card, you can instantly respond with Skeleton Barrel and Miner to punish the opponent.

This deck is very popular. Although there are various variations, this is the most useful version. As long as you use Mega Knight correctly, you shouldn't have too many problems. The important thing is to use it effectively in defense. Both Miner and Skeleton Barrel are ideal for damaging an enemy turret. You just need to keep a close eye on your opponent's elixir usage.

Please click or tap here to quickly add the above deck to the game.

clash royale arena 14 deck pekka, battle ram, electro wizard, bandit, royal ghost, magic archer, fireball, zap

3. Battle Ram Deck

This deck has a 3.9 average elixir cost. In this Arena 14 deck, your win condition is Battle Ram. On the other hand, Royal Ghost, Bandit and Magic Archer are your investment cards. You can use Electro Wizard and Magic Archer for anti-air purposes. When your opponent uses a high-cost card, you can instantly respond with Battle Ram, Royal Ghost and Bandit to punish the opponent.

This is a classic deck. Bridge is called spam. The most important point to consider is elixir management. If you fail at this, the deck loses its functionality. You can defend the opponent with any unit except Battle Ram. Magic Archer will give you tremendous area domination. Electro Wizard will strengthen the defense. You should not forget that these are important in air defense.

Please click or tap here to quickly add the above deck to the game.

clash royale arena 14 deck balloon, guards, lava hound, mega minion, skeleton dragons, tombstone, fireball, zap

4. Balloon and Lava Hound Deck

This deck has a 3.9 average elixir cost. In this Arena 14 deck, your win conditions are Balloon and Lava Hound. On the other hand, Skeleton Dragons, Mega Minion and Lava Hound are your investment cards. You can use Skeleton Dragons and Mega Minion for anti-air purposes. When your opponent uses a high-cost card, you can instantly respond with Balloon to punish the opponent.

Using this deck is not easy. Because it is a bit problematic in terms of cycle. More precisely, the cost of the elixir is high. Generally the Lava Hound should be used as a tank and supplemented with Balloon. In order to do this, it is important that the elixir flow is fast. That's why you should focus entirely on defense in the early stages. Guards, Tombstone and Skeleton Dragons will help you a lot.

Please click or tap here to quickly add the above deck to the game.

clash royale arena 14 deck giant, prince, dark prince, miner, mega minion, electro wizard, fireball, zap

5. Giant and Miner Deck

This deck has a 3.8 average elixir cost. In this Arena 14 deck, your win conditions are Giant and Miner. On the other hand, Giant, Prince and Dark Prince are your investment cards. You can use Skeleton Dragons and Mega Minion for anti-air purposes. When your opponent uses a high-cost card, you can instantly respond with Balloon to punish the opponent.

I would love to see this deck among the legends. Because it is very useful. It is strong enough to stand up to any defensive strategy. Thanks to Prince and Dark Prince, you can neutralize both swarm and single troops. The Giant is a good tank and will do its job once it reaches the turret. You can even use it for defense from time to time.

Please click or tap here to quickly add the above deck to the game.

clash royale arena 14 deck mini pekka, dark prince, sparky, mega minion, electro wizard, goblin giant, rage, zap

6. Goblin Giant and Sparky Deck

This deck has a 3.9 average elixir cost. In this Arena 14 deck, your win conditions are Goblin Giant and Sparky. On the other hand, Dark Prince, Goblin Giant and Sparky are your investment cards. You can use Goblin Giant and Mega Minion for anti-air purposes. When your opponent uses a high-cost card, you can instantly respond with Goblin Giant and Dark Prince to punish the opponent.

It is not an easy deck to play. Because it lacks important spell cards. The Goblin Giant is a very good tank, but it's important to get it to the tower when you use it. Dark Prince and Mega Minion are very good defensive cards. Sparky is the most important part of the deck. You must use the Goblin Giant as a tank and try to protect Sparky. You should know that this will not always be easy.

Please click or tap here to quickly add the above deck to the game.

clash royale arena 14 deck pekka, baby dragon, electro wizard, bandit, ram rider, lightning, barbarian barrel, giant snowball

7. Ram Rider Deck

This deck has a 4.1 average elixir cost. In this Arena 14 deck, your win condition is Ram Rider. On the other hand, Baby Dragon, Bandit and Ram Rider are your investment cards. You can use Baby Dragon and Electro Wizard for anti-air purposes. When your opponent uses a high-cost card, you can instantly respond with Bandit and Ram Rider to punish the opponent.

Elixir management is very important in this deck. The cost is high and it is not easy to cycle. You can perform instant attacks with Ram Rider. Electro Wizard and Baby Dragon are very important in air defense. You need to use Lightning with very good timing. It's especially useful when you can target multiple enemy units and a tower at the same time.

Please click or tap here to quickly add the above deck to the game.

clash royale arena 14 deck prince, guards, princess, dart goblin, rascals, rocket, goblin barrel, the log

8. Goblin Barrel Deck

This deck has a 3.8 average elixir cost. In this Arena 14 deck, your win condition is Goblin Barrel. On the other hand, Rascals, Prince and Princess are your investment cards. You can use Rascals, Dart Goblin and Princess for anti-air purposes. When your opponent uses a high-cost card, you can instantly respond with Goblin Barrel, Prince and Princess to punish the opponent.

A valuable deck for anyone who enjoys log bait decks. The trio of Princess, Dart Goblin and Goblin Barrel are perfect for baiting an opponent. Prince, Guards, and Rascals will prevent you from getting into trouble on defense. You can constantly chip damage with Princess and Dart Goblin. But you must remember that the most important thing is to get the Goblin Barrel to the opponent tower.

Please click or tap here to quickly add the above deck to the game.

clash royale arena 14 deck skeletons, valkyrie, hog rider, ice spirit, firecracker, tesla, the log, earthquake

9. Hog Rider Deck

This deck has a 2.8 average elixir cost. In this Arena 14 deck, your win condition is Hog Rider. On the other hand, Firecracker and Valkyrie are your investment cards. You can use Firecracker and Tesla for anti-air purposes. When your opponent uses a high-cost card, you can instantly respond with Hog Rider to punish the opponent.

This is a Hog Rider deck with high cycle potential. The most important aspect of this deck is that it can be used quickly. With Earthquake, you can easily destroy defensive buildings. In this way, you can get the Hog Rider to its destination. Valkyrie and Tesla will help you a lot in defense. I just suggest you be a little careful when using Firecracker to counterattack.

Please click or tap here to quickly add the above deck to the game.

clash royale arena 14 deck knight, archers, skeletons, electro spirit, tesla, x-bow, fireball, the log

10. X-Bow Deck

This deck has a 3.0 average elixir cost. In this Arena 14 deck, your win condition is X-Bow. On the other hand, Archers, Knight, Tesla and X-Bow are your investment cards. You can use Archers and Tesla for anti-air purposes. When your opponent uses a high-cost card, you can instantly respond with X-Bow to punish the opponent.

One of the classic X-Bow decks. Generally, this deck is not easy to use. Because when using the X-Bow, it is necessary to place it correctly on the battlefield. After placing it correctly, you should try to protect it with Tesla, Knight and Archers. This will not always be easy. After X-Bow is locked onto the target turret, you will be able to deal as much damage as possible.

Please click or tap here to quickly add the above deck to the game.

You can use these decks here for the Arena 14 with peace of mind. These decks are tried and tested before being added here. As I said at the beginning, before using any deck in the Arena 14, you should test it in friendly matches. If you have any problems with the decks, you can comment. You can also follow me on FacebookInstagramTwitter, and Pinterest.

About the Author

Kaan Karadeniz
Kaan Karadeniz A blogger about Clash Royale. My main goal is to assist Clash Royale players. I do not claim to be a professional player. I'm just a content writer. Yazara Ait Tüm Yazılar »

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