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10 Best Arena 8 Decks

Do you want to get out of Arena 8 and reach out the Arena 9 also known as Jungle Arena? You are at an important turning point in the arenas where you gradually rise. Starting from this arena, the good decks start to change drastically. For this you need to find the best Arena 8 decks. What to expect from Arena 8? You should know that players now have access six more cards. Ready to browse the best Arena 8 decks?

Fighting in Arena 8 is somewhat time consuming. Because at this level you have very important auxiliary cards. You should know that Cycle decks are at the point where they are starting to become famous. So you can prepare accordingly. On the other hand, you can prepare yourself for higher arenas by getting used to a deck. You will need good decks for this. Let's take a look at the best Arena 8 decks together.

Miner Mega Knight WB Deck

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This deck has 3.5 average elixir cost. Its attack potential is excellent and defense potential is excellent. For an F2P player, I would call this deck "average". You can use Bats and Musketeer cards for air defense. There isn't any defensive building card you can use. Zap and Arrows are damage spell cards. You must remember that the Wall Breakers, Miner and Mega Knight are your win conditions.

You may have won quite a few with this deck, which is available from the previous arena. The point you should pay attention to is that there are three win conditions in the deck. You'll do much better if you only use Mega Knight for defense. While you move to one tower with Miner, you can keep your way to the other tower with Wall Breakers. It is a deck where you can develop a wide variety of attack plans.

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Hog Rider 2.6 Cycle Deck

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This deck has 2.6 average elixir cost. Its attack potential is average and defense potential is good. For an F2P player, I would call this deck "good". You can use Ice Golem and Musketeer cards for air defense. Cannon is a defensive building card you can use. Fireball and The Log are damage spell cards. You must remember that the Hog Rider is your win condition.

You can use this deck for a long time. Some good players in the game continue to use this deck. You may find yourself at the top of the leagues. You will see this deck again in some professional matches. Accessible from Arena 8 onwards, your goal in this deck is to use the Hog Rider card as often as possible. If the opponent has a building card, I suggest you be careful. For this, you need to get support from other cards in your hand.

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Hog Rider 2.6 Fire Cycle Deck

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This deck has 2.6 average elixir cost. Its attack potential is average and defense potential is good. For an F2P player, I would call this deck "good". You can use Ice Golem, Fire Spirit and Musketeer cards for air defense. Cannon is a defensive building card you can use. Fireball and The Log are damage spell cards. You must remember that the Hog Rider is your win condition.

This is an important variation of the classic deck. You won't lose anything from the deck's elixir cost. You use Fire Spirit instead of Ice Spirit. So you get a little more advantage in air defense. Especially it is much easier to stop swarm troops. Its use is similar to the classic deck. With Hog Rider, you try to inflict as much damage as possible on the opponent's tower and defend with other cards.

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Triple Spell Giant Deck

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This deck has 3.6 average elixir cost. Its attack potential is good and defense potential is great. For an F2P player, I would call this deck "good". You can use Minions and Mega Minion cards for air defense. There isn't any defensive building card you can use. Zap, Arrows and Fireball are damage spell cards. You must remember that the Giant is your win condition.

This deck is very powerful, but only at these levels. With the magic cards in your hand, you make an effort to make the Giant reach the goal. It is a tremendous advantage especially against swarm-type troops that will be used to stop him. You can defend strongly with cards like Prince and Dark Prince. From time to time, you will have the chance to counter-attack with these cards.

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Hog Rider 2.8 Cycle Deck

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This deck has 2.6 average elixir cost. Its attack potential is average and defense potential is great. For an F2P player, I would call this deck "good". You can use Musketeer card (your only option) for air defense. Cannon is a defensive building card you can use. Fireball and The Log are damage spell cards. You must remember that the Hog Rider is your win condition.

It is a variation of the classic Hog Rider deck. Knight is used instead of Ice Golem. In this way, you can be more active in defense. You get much more opportunity to stall the opponent's various troops. Of course you will need the Hog Rider to win the match. You must use this card to reach the opponent's tower. For this, you should not forget to get support from cards such as Knight and Fireball.

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Balloon Miner 2.9 Cycle Deck

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This deck has 2.9 average elixir cost. Its attack potential is good and defense potential is good. For an F2P player, I would call this deck "good". You can use Musketeer card (your only option) for air defense. Cannon is a defensive building card you can use. Giant Snowball and The Log are damage spell cards. You must remember that the Balloon and Miner are your win conditions.

It is one of the strongest decks at this level. It is powered by the incredible harmony of Balloon and Miner card. All you have to do is seize the opportunity with Miner and inflict chip damage on the tower. Once you know your opponent's deck, you can decide how to use your Balloon card. The combination of Miner and Balloon is really powerful. Although the opponent will be extremely careful, you should remember that you are using a cycle deck.

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Hog Rider 3.0 Cycle Deck

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This deck has 3.0 average elixir cost. Its attack potential is good and defense potential is great. For an F2P player, I would call this deck "average". You can use Bats, Ice Golem and Princess cards for air defense. There isn't any defensive building card you can use. Rocket and The Log are damage spell cards. You must remember that the Hog Rider is your win condition.

Meet Rocket, the game's most powerful spell card. This deck is slightly easier to use than other Hog Rider cycle decks. With the Hog Rider, you try to damage the tower as much as possible. After a certain interval, you put the work on the defensive. While defending, you continue to threaten the opponent with your Rocket card. Of course, if you get too greedy about it, you could lose the match.

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Hog Rider 2.9 Cycle Deck

clash-royale-arena-8-deck-hog-rider-2-9-cycle

This deck has 2.9 average elixir cost. Its attack potential is average and defense potential is great. For an F2P player, I would call this deck "good". You can use Musketeer card (your only option) for air defense. Cannon is a defensive building card you can use. Fireball and The Log are damage spell cards. You must remember that the Hog Rider is your win condition.

The variation in Hog Rider decks is endless. This variation includes the Valkyrie. You can use the Valykrie and Hog Rider duo together, which is one of the strongest combinations in the game. This way, you can easily get rid of the swarm type units that will be used to stop the Hog Rider card. The Valkyrie acts as a tank and tanks the damage from the turret. In other words, it gives way to the Hog Rider, enabling him to reach the goal.

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Mortar 2.9 Cycle Deck

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This deck has 2.9 average elixir cost. Its attack potential is average and defense potential is great. For an F2P player, I would call this deck "excellent". You can use Archers card (your only option) for air defense. Mortar is a defensive building card you can use. Rocket, Arrows and The Log are damage spell cards. You must remember that the Mortar is your win condition.

Meet Mortar. It is a very painful card, especially in cycle decks like this one. When the opponent is just saying I've escaped, you use Mortar once again and completely blockade the opponent. All the other cards in your hand will help you to do this. The only point you need to pay attention to is not to give the elixir advantage to the opponent. This is very important, especially when the game is accelerating.

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Balloon Miner 3.0 Cycle Deck

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This deck has 3.0 average elixir cost. Its attack potential is good and defense potential is great. For an F2P player, I would call this deck "average". You can use Ice Golem, Musketeer and Inferno Tower cards for air defense. Inferno Tower is a defensive building card you can use. Giant Snowball and Barbarian Barrel are damage spell cards. You must remember that the Balloon and Miner are your win conditions.

Another of the decks created with Miner and Balloon cards. It is a deck that uses the Inferno Tower card, especially to overcome the difficulties in defense. The strategy is pretty much the same as any other deck. You focus on controlling the game. You slowly damage the tower with the Miner card. When the Elixir flow accelerates, you try to get the Balloon card to the target.

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About the Author

Kaan Karadeniz
Kaan Karadeniz A blogger about Clash Royale. My main goal is to assist Clash Royale players. I do not claim to be a professional player. I'm just a content writer. Yazara Ait Tüm Yazılar »

Made Comments (2)

25 May 2021, 22:04

This whole article is a very bad choice for free-to-play players

Kaan Karadeniz
26 May 2021, 01:15

Thank you for your feedback. I will check out and add more decks for F2P players.

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