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10 Best Arena 9 Decks

Do you want to get out of Arena 9 and reach out the Arena 10 also known as Hog Mountain? You are now in the middle of your arena journeys. So things get a little more difficult. For this you need to find the best Arena 9 decks. What to expect from Arena 9? You should know that players now have access six more cards including big Goblin Giant. It's time to check best Arena 9 decks.

It will be one of the most important arenas where you move away from standard decks. From this point on, you can be sure that players will start using much stronger decks. At least you will have tougher matches than previous arenas. You need to be prepared for this. There may be too many trophy flows. If you want to be on the winning side, you have to use the best decks. Let's take a look at the best Arena 9 decks together.

Double Prince Goblin Giant Deck

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This deck has 3.5 average elixir cost. Its attack potential is good and defense potential is excellent. For an F2P player, I would call this deck "good". You can use Spear Goblins, Bats, Goblin Gang and Goblin Giant cards for air defense. There isn't any defensive building card you can use. Zap and Fireball are damage spell cards. You must remember that the Goblin Giant is your win condition.

From the moment you have the Goblin Giant card that you can win from this arena, you must try this deck at least once. You can get a lot of efficiency out of the Double Prince duo. To use the two together, you must first stop the opponent with one and then attack with the second. You usually use the Dark Prince to stop swarm troops. Then you use Prince to advance to the opponent tower.

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Goblin Barrel V Log Bait Deck

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This deck has 3.4 average elixir cost. Its attack potential is average and defense potential is excellent. For an F2P player, I would call this deck "average". You can use Goblin Gang, Inferno Tower and Princess cards for air defense. Inferno Tower is a defensive building card you can use. Rocket and The Log are damage spell cards. You must remember that the Goblin Barrel is your win condition.

This deck is variation. If you are used to using the Valkyrie card from the beginning of the game, you can turn to this deck, which is a different variation of the classic log bait deck. Cycle will not be very easy. First you need to think about defense. Then you can use the Valkyrie as a tank and attack with the Goblin Barrel. When the game accelerates, you can get support from Rocket and manage to destroy the towers.

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Goblin Barrel Log Bait Deck

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This deck has 3.3 average elixir cost. Its attack potential is average and defense potential is excellent. For an F2P player, I would call this deck "good". You can use Goblin Gang, Inferno Tower and Princess cards for air defense. Inferno Tower is a defensive building card you can use. Rocket and The Log are damage spell cards. You must remember that the Goblin Barrel is your win condition.

It is one of the most popular decks in the game. At the same time, it is among the most helpless opponents. The reason is that it has a strategy based on baiting the opponent's cards. By constantly baiting the opponent, you allow the Goblin Barrel to reach the target tower. This can be difficult against some decks. You have to do your best in defense and get support from Rocket when needed.

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Extended Log Bait Deck

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This deck has 3.5 average elixir cost. Its attack potential is average and defense potential is excellent. For an F2P player, I would call this deck "average". You can use Goblin Gang, Dart Goblin, Inferno Tower and Princess cards for air defense. Inferno Tower is a defensive building card you can use. Rocket and The Log are damage spell cards. You must remember that the Goblin Barrel is your win condition.

This is the extended version of the classic log bait deck. Uses Dart Goblin card. In other words, there is the addition of another card that will bait cards like The Log or Arrows. Also, Dart Goblin is a really strong card when it comes to defense. When playing with this deck, all you have to do is bait the opponent and make room for the Goblin Barrel. If you succeed, the Goblins will take care of the rest.

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Hog Rider 3.0 Cycle Deck

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This deck has 3.0 average elixir cost. Its attack potential is good and defense potential is great. For an F2P player, I would call this deck "average". You can use Bats, Ice Golem and Princess cards for air defense. There isn't any defensive building card you can use. Rocket and The Log are damage spell cards. You must remember that the Hog Rider is your win condition.

At this level, it is much stronger than other cycle decks. I recommend this if you want to use a cycle deck. Of course not as fast as others. However, it is average in terms of F2P. What you need to do is to constantly disturb the opponent with the Hog Rider. The more damage you do to the tower with it, the better for you. When your tower's health is low, you can fully defend and finish off with the Rocket.

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Triple Spell Giant Deck

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This deck has 3.6 average elixir cost. Its attack potential is good and defense potential is great. For an F2P player, I would call this deck "good". You can use Minions and Mega Minion cards for air defense. There isn't any defensive building card you can use. Zap, Arrows and Fireball are damage spell cards. You must remember that the Giant is your win condition.

Triple spell is not something you see very often. They are generally used where there are strong cards such as Giant. The aim is to make the base card reach the tower in the beatdown strategy. In this deck you need to do this for the Giant. The more successfully you use the Giant, the more efficient the deck will be. Of course, he will have other powerful cards in his hand. But I wouldn't recommend compromising on defense. In this case, you lose the match.

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Miner Balloon Deck

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This deck has 3.4 average elixir cost. Its attack potential is great and defense potential is great. For an F2P player, I would call this deck "average". You can use Ice Golem, Mega Minion and Inferno Dragon cards for air defense. Goblin Cage is defensive building card you can use. Zap and Fireball are damage spell cards. You must remember that the Miner and Balloon is your win condition.

Thanks to Pompeyo for this deck. He is the one who created (or made known) the deck. In general, his tactic is to tank a tower with Miner and Goblin Cage and try to destroy a tower with Balloon. I must say it's a control deck. You won't get anything by playing aggressively all the time. Because the cards in his hand and the amount of elixir of the deck are not suitable for this. The deck is especially useful at this level.

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Hog Rider 2.6 Cycle Deck

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This deck has 2.6 average elixir cost. Its attack potential is average and defense potential is good. For an F2P player, I would call this deck "good". You can use Ice Golem and Musketeer cards for air defense. Cannon is a defensive building card you can use. Fireball and The Log are damage spell cards. You must remember that the Hog Rider is your win condition.

You can use this deck for life, which will be your biggest helper after the previous arena. Yes, you heard right, you have the chance to use this deck in almost every field in the game. I wouldn't say it's overpowering, but it's extremely useful. With Hog Rider, you try to destroy target towers and defend relentlessly with other cards. Since the cycle is very fast, you will not have any difficulty in this regard.

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Hog Rider 2.8 Cycle Deck

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This deck has 2.6 average elixir cost. Its attack potential is average and defense potential is great. For an F2P player, I would call this deck "good". You can use Musketeer card (your only option) for air defense. Cannon is a defensive building card you can use. Fireball and The Log are damage spell cards. You must remember that the Hog Rider is your win condition.

As I mentioned before, it has only one card that you can use for air defense. The land defense of this deck is many times stronger than the air defense. You have to act according to the opponent's deck. With this deck, which is a variation of Hog Rider, all you have to do is deliver the corresponding card to the opponent's tower quickly. If the opponent does not allow you to do this, you should try to base your tactic entirely on defense.

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Log Bait 3.0 Cycle Deck

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This deck has 3.0 average elixir cost. Its attack potential is average and defense potential is excellent. For an F2P player, I would call this deck "good". You can use Goblin Gang, Inferno Tower and Princess cards for air defense. Inferno Tower is a defensive building card you can use. Fireball and The Log are damage spell cards. You must remember that the Goblin Barrel is your win condition.

Another variation of log bait. What I love about this deck is that it allows quick cycling. Since Fireball is used instead of Rocket, it may be a little more ineffective than the original. Only when you apply the right strategy can you benefit from the power of Fireball. For Goblin Barrel, you have to be careful to bait the opponent. Because if this card doesn't reach the target tower, you will hardly win the match.

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About the Author

Kaan Karadeniz
Kaan Karadeniz A blogger about Clash Royale. My main goal is to assist Clash Royale players. I do not claim to be a professional player. I'm just a content writer. Yazara Ait Tüm Yazılar »

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