The Best Fluffy Pancakes recipe you will fall in love with. Full of tips and tricks to help you make the best pancakes.
Ghost Parade is a special 1v1 game mode. Periodically, Royal Ghost(s) emerge from behind your King’s Tower to make their ways to the opponent’s King’s Tower. You should stop them at the same time you try to plan your attack strategy. As you can imagine, the best tactic is to use them in your attack plan.
In Ghost Parade game mode you also need to calculate your opponent’s moves. I will first share the best Ghost Parade decks you can use with any challenge. Then I will include a few tips and tricks. I know you are looking for the right decks for this game mode. These decks will not mislead you.
1. Elixir Golem with Sparky Deck
This deck has 3.9 average elixir cost. Its defensive potential is good and offensive potential is also good. Please note this deck doesn’t have any drawbacks. This Sparky deck is a very bad choice for free-to-play players. Elixir Golem and Sparky are your win conditions. Poison and The Log are your spells so no matter what use them wisely.
This deck has 12 elixir 4-card cycle with The Log, Elixir Golem, Fisherman and Baby Dragon. You can bait Rocket, Poison, Fireball, Lightning and Arrows with Witch. Alternatively, you can bait Rocket, Lightning, Poison and Fireball with Sparky. So these are your most important cards for baiting your opponent. Try those synergies:
- The Log + Sparky
- Electro Wizard + Baby Dragon
Tap or click here to quickly add this deck to the game.
2. Mega Knight Deck
This deck has 4.1 average elixir cost. Its defensive potential is great and offensive potential is also great. Please note this deck doesn’t have any win condition cards. This Mega Knight deck is a bad choice for free-to-play players. There is not any win condition. Fireball and Zap are your spells so no matter what use them wisely.
This deck has 12 elixir 4-card cycle with Zap, Bats, Fireball and Dark Knight. You can bait Snowball, Zap, The Log, Arrows, Fireball, Poison, Lightning and Rocket with Witch. Alternatively, you can bait Zap, Tornado, The Log, Lightning and Rocket with Prince. So these are your most important cards for baiting your opponent. Try those synergies:
- Bats + Mega Knight
- Fireball + Mega Knight
- Witch + Mega Knight
Tap or click here to quickly add this deck to the game.
3. Hog Rider Deck
This deck has 2.6 average elixir cost. Its defensive potential is good and offensive potential is also moderate. Please note this deck doesn’t have any drawbacks. This Hog Rider deck is a good choice for free-to-play players. Hog Rider is your win condition. Fireball and The Log are your spells so no matter what use them wisely.
This deck has 6 elixir 4-card cycle with Skeletons, Ice Spirit, Ice Golem and The Log. You can bait Snowball, Tornado and Rocket with Hog Rider. Alternatively, you can bait Fireball, Poison, Lightning and Rocket with Musketeer. So these are your most important cards for baiting your opponent. Try those synergies:
- Skeletons + Hog Rider
- Ice Spirit + Hog Rider
- Ice Golem + Hog Rider
- Fireball + Hog Rider
- The Log + Hog Rider
- Skeletons + Musketeer
- Cannon + Skeletons
Tap or click here to quickly add this deck to the game.
4. Elixir Golem Deck
This deck has 3.8 average elixir cost. Its defensive potential is good and offensive potential is also good. Please note this deck doesn’t have any anti-air high damage unit and anti-ground high damage unit. This Elixir Golem deck is a bad choice for free-to-play players. Elixir Golem is your win condition. Zap and Poison are your spells so no matter what use it wisely.
This deck has 10 elixir 4-card cycle with Skeletons, Zap, Elixir Golem and Baby Dragon. You can bait Snowball, Zap, Arrows, Fireball, Poison, Lightning and Rocket with Night Witch. Alternatively, you can bait Snowball, Zap, The Log, Arrows, Fireball, Poison, Lightning and Rocket with Witch. So these are your most important cards for baiting your opponent. Try those synergies:
- Night Witch + Mega Knight
- Witch + Mega Knight
- Baby Dragon + Mega Knight
Tap or click here to quickly add this deck to the game.
5. X-Bow Deck
This deck has 2.9 average elixir cost. Its defensive potential is great and offensive potential is moderate. Please note this deck doesn’t have enough threat cards. This X-Bow deck is a great choice for free-to-play players. X-Bow is your win condition. Fireball and The Log are your spells so no matter what use them wisely.
This deck has 6 elixir 4-card cycle with Skeletons, Ice Spirit, Ice Golem and The Log. You can bait Snowball, Zap, and The Log with Skeletons. Alternatively, you can bait The Log, Fireball and Poison with Archers. So these are your most important cards for baiting your opponent. Try those synergies:
- Ice Golem + X-Bow
- Skeletons + X-Bow
- The Log + X-Bow
- Tesla + X-Bow
- Archers + X-Bow
- Skeletons + Tesla
- Archers + Ice Golem
Tap or click here to quickly add this deck to the game.
6. Elixir Golem with Sparky Deck
This deck has 3.8 average elixir cost. Its defensive potential is good and offensive potential is also good. Please note this deck doesn’t have any drawbacks. This Sparky deck is a very bad choice for free-to-play players. Sparky and Elixir Golem are your win conditions. The Log and Poison are your spells so no matter what use them wisely.
This deck has 12 elixir 4-card cycle with The Log, Elixir Golem, Fisherman and Baby Dragon. You can bait Snowball, Zap, Arrows, Fireball, Poison, Lightning and Rocket with Night Witch. Alternatively, you can bait Fireball, Poison, Rocket and Lightning with Sparky. So these are your most important cards for baiting your opponent. Try those synergies:
- The Log + Sparky
- Electro Wizard + Baby Dragon
- Night Witch + Electro Golem
Tap or click here to quickly add this deck to the game.
7. Rocket with Goblin Barrel Deck
This deck has 3.3 average elixir cost. Its defensive potential is great and offensive potential is good. Please note this deck doesn’t have any drawbacks. This Goblin Barrel deck is a good choice for free-to-play players. Goblin Barrel and Rocket are your win conditions. The Log and Rocket are your spells so no matter what use them wisely.
This deck has 9 elixir 4-card cycle with Ice Spirit, The Log, Knight and Goblin Gang. You can bait Snowball, Zap, Arrows, Tornado, The Log, Arrows and Fireball with Goblin Barrel. Alternatively, you can bait Snowball, The Log, Arrows, Fireball and Poison with Princess. So these are your most important cards for baiting your opponent. Try those synergies:
- Knight + Goblin Barrel
- Goblin Gang + Goblin Barrel
- Princess + Goblin Gang
- Inferno Tower + Princess
- Goblin Gang + Knight
Tap or click here to quickly add this deck to the game.
8. Elixir Golem MK Deck
This deck has 4.1 average elixir cost. Its defensive potential is good and offensive potential is also good. Please note this deck doesn’t have any anti-air high damage unit and anti-ground high damage unit. This Elixir Golem deck is a very bad choice for free-to-play players. Elixir Golem is your win condition. Poison and Zap are your spells so no matter what use them wisely.
This deck has 13 elixir 4-card cycle with Zap, Elixir Golem, Furnace and Baby Dragon. You can bait Snowball, Zap, The Log, Arrows, Fireball, Poison, Lightning and Rocket with Witch. Alternatively, you can bait Snowball, Zap, Arrows, Fireball, Poison, Rocket and Lightning with Night Witch. So these are your most important cards for baiting your opponent. Try those synergies:
- Witch + Mega Knight
- Night Witch + Mega Knight
- Baby Dragon + Mega Knight
Tap or click here to quickly add this deck to the game.
9. Mega Knight Deck
This deck has 3.9 average elixir cost. Its defensive potential is great and offensive potential is also great. Please note this deck doesn’t have any win condition and attack resetting cards. This Mega Knight deck is a bad choice for free-to-play players. There is no win condition. The Log and Fireball are your spells so no matter what use them wisely.
This deck has 11 elixir 4-card cycle with The Log, Bats, Mega Minion and Fireball. You can bait Snowball, Zap, Arrows, Tornado, The Log, Arrows, Fireball, Poison, Lightning and Rocket with Witch. Alternatively, you can bait Fireball, Poison and Lightning with Goblin Cage. So these are your most important cards for baiting your opponent. Try those synergies:
- Bats + Mega Knight
- Mega Minion + Mega Knight
- Witch + Mega Knight
- Baby Dragon + Mega Knight
Tap or click here to quickly add this deck to the game.
10. Elixir Golem Deck
This deck has 3.6 average elixir cost. Its defensive potential is good and offensive potential is also good. Please note this deck doesn’t have any drawbacks. This Elixir Golem deck is a very bad choice for free-to-play players. Elixir Golem is your win condition. The Log and Poison are your spells so no matter what use them wisely.
This deck has 12 elixir 4-card cycle with The Log, Elixir Golem, Fisherman and Goblin Cage. You can bait Snowball, Zap, The Log, Arrows, Fireball, Poison, Lightning and Rocket with Witch. Alternatively, you can bait Snowball, Zap, Arrows, Fireball, Poison, Rocket and Lightning with Night Witch. So these are your most important cards for baiting your opponent. Try those synergies:
- Night Witch + Fisherman
- The Log + Goblin Cage
Tap or click here to quickly add this deck to the game.
Ghost Parade Tips & Tricks
I just don’t want to leave you offering the best decks. I want to give you some information about Ghost Parade. So I hope I can help you get more wins in this game mode. All you need to do is evaluate these tips and play the matches in this game mode appropriately. Also, when the game mode is activated, you must experiment with your friends to find the right deck.
- You don’t know where the Royal Ghosts come from. So you should wait for them to appear before you make your first move.
- You can use two different strategies. The first one is to ignore the lane where Royal Ghost is going and focus on the other side. For this strategy to work, you need to have practical cards like Elixir Golem.
- The second strategy is to improve the existing attack. You should consider a larger attack on the corridor where Royal Ghost went. The disadvantage of this is that the opponent can use a card like Mega Knight to turn the whole strategy upside down.
- As an alternative, you can defend completely. You can only choose a deck that will defend the incoming cards. So you can consider increasing the number of Royal Ghosts to leave the opponent without elixirs.
- Royal Ghosts are invisible, unless they attack. To use this advantageously, you must deactivate the cards in front of it and reach the tower. As their numbers increase, every second will be more dangerous.
I hope these decks have helped you. As long as you use the decks correctly you can get a lot of wins. Of course, you can get more trophies in ladder mode. Please, continue to be around for other deck suggestions.