You will need the best decks in Clash Royale, check out my best decks suggestions.

10 Best Grand Challenge Decks

Grand Challenge is one of the best ways to earn more prizes by taking some risk. There are usually good players here. You need to be ready to play against them. You can complete the first preparation by selecting the right deck. Also, you must master the deck you will use later. This will be a very good start for you.

The more you win in the Grand Challenge, the more rewards you will receive. All matches are played according to tournament standards. Choose the best decks and prepare for the challenge. The following decks were last updating regulary. If you want you can send your questions by commenting at the end of the post.

1. Balloon with Miner Deck

This deck has 3.3 average elixir cost. Its defensive potential is good and offensive potential is also good. This Miner deck is a bad choice for free-to-play players. Balloon and Miner are your win conditions. Giant Snowball is your damage spells so no matter what use it wisely.

This deck has 8 elixir 4-card cycle with Skeletons, Bats, Giant Snowball and Miner. Use Giant Snowball and Hunter to stop both ground and air swarm units. You can bait your opponent's important spells with Skeletons or Bats. When you will play with this deck, you should try those synergies:

  • Bats + Miner
  • Skeletons + Miner
  • Hunter + Miner

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2. Wall Breakers with Miner Deck

This deck has 3.1 average elixir cost. Its defensive potential is good and offensive potential is also great. This Miner deck is a bad choice for free-to-play players. Wall Breakers and Miner are your win conditions. Fireball and The Log are your damage spells so no matter what use them wisely.

This deck has 9 elixir 4-card cycle with Spear Goblins, Wall Breakers, The Log and Knight. Use Fireball and Hunter to stop both ground and air swarm units. You can bait your opponent's important spells with Spear Goblins or Wall Breakers. When you will play with this deck, you should try those synergies:

  • Spear Goblins + Miner
  • Wall Breakers + Miner
  • Knight + Miner
  • Hunter + Miner
  • Knight + Wall Breakers
  • Spear Goblins + Knight

Tap or click here to quickly add this deck to the game.

3. Miner with Lava Hound Deck

This deck has 4.1 average elixir cost. Its defensive potential is average and offensive potential is also great. This Lava Hound deck is an average choice for free-to-play players. Balloon, Miner and Lava Hound are your win conditions. Zap and Arrows are your damage spells so no matter what use them wisely.

This deck has 12 elixir 4-card cycle with Zap, Arrows, Miner and Skeleton Dragons. Use Zap, Arrows and Skeleton Dragons to stop both ground and air swarm units. You can bait your opponent's important spells with Skeleton Dragons or Barbarians. When you will play with this deck, you should try those synergies:

  • Miner + Lava Hound
  • Inferno Dragon + Lava Hound
  • Balloon + Lava Hound
  • Skeleton Dragons + Miner

Tap or click here to quickly add this deck to the game.

4. Golem Deck

This deck has 4.3 average elixir cost. Its defensive potential is great and offensive potential is also great. This Golem deck is a very bad choice for free-to-play players. Golem is your win condition. Barbarian Barrel, Tornado and Lightning are your damage spells so no matter what use them wisely.

This deck has 12 elixir 4-card cycle with Barbarian Barrel, Tornado, Ice Wizard and Baby Dragon. Use Tornado, Baby Dragon and Ice Wizard to stop both ground and air swarm units. You can bait your opponent's important spells with Dark Prince and Night Witch. When you will play with this deck, you should try those synergies:

  • Lightning + Golem
  • Night Witch + Golem
  • Baby Dragon + Golem
  • Barbarian Barrel + Golem

Tap or click here to quickly add this deck to the game.

5. Royal Giant Deck

This deck has 3.1 average elixir cost. Its defensive potential is good and offensive potential is also good. This Royal Giant deck is an average choice for free-to-play players. Royal Giant is your win condition. Fireball and The Log are your damage spells so no matter what use them wisely.

This deck has 7 elixir 4-card cycle with Skeletons, Electro Spirit, The Log and Fisherman. Use Electro Spirit, Fireball and Hunter to stop both ground and air swarm units. You can bait your opponent's important spells with Skeletons or Hunter. When you will play with this deck, you should try those synergies:

  • Hunter + Royal Giant
  • Electro Spirit + Royal Giant
  • Fireball + Royal Giant
  • Skeletons + Hunter

Tap or click here to quickly add this deck to the game.

6. Mortar Deck

This deck has 2.6 average elixir cost. Its defensive potential is great and offensive potential is good. This Mortar deck is an excellent choice for free-to-play players. Mortar is your win condition. Earthquake, Tornado and The Log are your damage spells so no matter what use them wisely.

This deck has 8 elixir 4-card cycle with Skeletons, Spear Goblins, The Log and Knight. Use Firecracker and Tornado to stop both ground and air swarm units. You can bait your opponent's important spells with Skeletons and Spear Goblins. When you will play with this deck, you should try those synergies:

  • Skeletons + Mortar
  • Knight + Mortar
  • Tornado + Mortar
  • Spear Goblins + Knight

Tap or click here to quickly add this deck to the game.

7. Battle Ram with P.E.K.K.A. Deck

 This deck has 3.9 average elixir cost. Its defensive potential is great and offensive potential is also great. This P.E.K.K.A. deck is a very bad choice for free-to-play players. Battle Ram and P.E.K.K.A. are your win conditions. Poison and Zap are your damage spells so no matter what use them wisely.

This deck has 12 elixir 4-card cycle with Zap, Bandit, Royal Ghost and Battle Ram. You can bait Fireball, Poison and Lightning with Magic Archer. Alternatively, you can bait Fireball, Poison and Lightning with Electro Wizard. When you will play with this deck, you should try those synergies:

  • Bandit + P.E.K.K.A.
  • Magic Archer + P.E.K.K.A.
  • Bandit + Battle Ram
  • Poison + Battle Ram

Tap or click here to quickly add this deck to the game.

8. Royal Giant Deck

This deck has 3.4 average elixir cost. Its defensive potential is great and offensive potential is also good. This Royal Giant deck is an average choice for free-to-play players. Royal Giant is your win condition. Fireball and The Log are your damage spells so no matter what use them wisely.

This deck has 9 elixir 4-card cycle with Skeletons, The Log, Mega Minion and Tornado. You can bait Tornado, Giant Snowball, Zap, Barbarian Barrel, The Log and Royal Delivery with Skeletons. Alternatively, you can bait Lightning and Rocket with Prince. When you will play with this deck, you should try those synergies:

  • Ice Wizard + Royal Giant
  • Fireball + Royal Giant
  • Mega Minion + Royal Giant
  • Skeletons + Mega Minion
  • Mega Minion + Tornado
  • Fireball + Tornado

Tap or click here to quickly add this deck to the game.

9. Golem Deck

This deck has 4.3 average elixir cost. Its defensive potential is great and offensive potential is also great. This Golem deck is a very bad choice for free-to-play players. Golem is your win condition. Lightning and Barbarian Barrel are your damage spells so no matter what use them wisely.

This deck has 12 elixir 4-card cycle with Barbarian Barrel, Mega Minion, Tornado and Baby Dragon. You can bait Fireball, Poison, Lightning and Rocket with Night Witch. Alternatively, you can bait Lightning and Fireball with Lumberjack. When you will play with this deck, you should try those synergies:

  • Mega Minion + Golem
  • Lightning + Golem
  • Night Witch + Golem
  • Mega Minion + Tornado
  • Baby Dragon + Tornado

Tap or click here to quickly add this deck to the game.

10. X-Bow Deck

This deck has 2.9 average elixir cost. Its defensive potential is great and offensive potential is average. This X-Bow deck is a great choice for free-to-play players. X-Bow is your win condition. Fireball and The Log are your damage spells so no matter what use them wisely.

This deck has 6 elixir 4-card cycle with Skeletons, Ice Spirit, Ice Golem and The Log. You can bait Arrows, Royal Delivery, Fireball and Poison with Archers. Alternatively, you can bait Fireball and Lightning with Tesla. When you will play with this deck, you should try those synergies:

  • Ice Golem + X-Bow
  • Fireball + X-Bow
  • Skeletons + X-Bow
  • Tesla + X-Bow
  • Archers + Ice Golem
  • Tesla + Skeletons

Tap or click here to quickly add this deck to the game.

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Kaan Karadeniz
Kaan Karadeniz A blogger about Clash Royale. My main goal is to assist Clash Royale players. I do not claim to be a professional player. I'm just a content writer.

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