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Retro Royale is a game mode where we can only use the cards that were released in modern days. These are relatively new cards. In other words, you won’t find many classic cards (except some) here. You have to create a deck using the collection of newer cards.
Consequently, it is not an easy task to create the right decks from the collection that contains a limited number of cards. Let me help you at this point. You can check and use the decks below. So you can get fast results in Modern Royale matches.
1. Elixir Golem Deck
This deck has 3.6 average elixir cost. Its defensive potential is great and offensive potential is great. However, the flexibility of the deck is average. Also, the synergy between the cards in the deck is also average. There aren’t any anti-air and anti-ground high damage cards in this deck.
You can bait your opponent’s Fireball, Poison, Lightning and Rocket cards with Night Witch. Watch out, cards like Electro Dragon, Magic Archer and Night Witch can be drawn by Tornado and your opponent’s King’s Tower can be activated. Try to use Elixir Golem with cards like Night Witch and Battle Healer.
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2. Ram Rider Deck
This deck has 3.9 average elixir cost. Its defensive potential is excellent and offensive potential is great. However, the flexibility of the deck is great. Also, the synergy between the cards in the deck is good. There aren’t any drawbacks in this deck.
You can bait your opponent’s Fireball, Poison and Lightning cards with Electro Wizard. Watch out, cards like Bandit and Electro Wizard can be drawn by Tornado and your opponent’s King’s Tower can be activated. Try to use Ram Rider with cards like Inferno Dragon and Bandit.
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3. Ram Rider Deck
This deck has 3.3 average elixir cost. Its defensive potential is excellent and offensive potential is great. However, the flexibility of the deck is average. Also, the synergy between the cards in the deck is also average. There aren’t any medium or high damage spell and attack resetting cards in this deck.
You can bait your opponent’s Fireball, Poison and Lightning cards with Magic Archer. Watch out, cards like Ice Golem, Bandit, Magic Archer and Lumberjack can be drawn by Tornado and your opponent’s King’s Tower can be activated. Try to use Ram Rider with cards like Magic Archer and Lumberjack.
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4. Elixir Golem Deck
This deck has 3.5 average elixir cost. Its defensive potential is great and offensive potential is great. However, the flexibility of the deck is bad. Also, the synergy between the cards in the deck is average. There aren’t any anti-air and anti-ground high damage units and medium or high damage spell cards in this deck.
You can bait your opponent’s Fireball, Poison, Lightning and Rocket cards with Night Witch. Watch out, cards like Electro Dragon, Magic Archer and Night Witch can be drawn by Tornado and your opponent’s King’s Tower can be activated. Try to use Elixir Golem with cards like Night Witch and Battle Healer.
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5. Miner Deck
This deck has 3.4 average elixir cost. Its defensive potential is great and offensive potential is also great. However, the flexibility of the deck is average. Also, the synergy between the cards in the deck is great. There aren’t any medium or high damage spell and attack resetting cards in this deck.
You can bait your opponent’s Arrows, Fireball and Poison cards with Goblin Gang. Watch out, cards like Miner can be drawn by Tornado and your opponent’s King’s Tower can be activated. Try to use Miner with cards like Goblin Gang and Dart Goblin.
Tap or click here to quickly add this deck to the game.
6. Elixir Golem Deck
This deck has 3.6 average elixir cost. Its defensive potential is great and offensive potential is great. However, the flexibility of the deck is average. Also, the synergy between the cards in the deck is also average. There aren’t any anti-air and anti-ground high damage cards in this deck.
You can bait your opponent’s Fireball, Poison, Lightning and Rocket cards with Night Witch. Watch out, cards like Electro Dragon, Magic Archer and Night Witch can be drawn by Tornado and your opponent’s King’s Tower can be activated. Try to use Elixir Golem with cards like Night Witch and Battle Healer.
Tap or click here to quickly add this deck to the game.
7. Miner Deck
This deck has 3.4 average elixir cost. Its defensive potential is great and offensive potential is great. However, the flexibility of the deck is bad. Also, the synergy between the cards in the deck is good. There aren’t any medium or high damage spell and attack resetting cards in this deck.
You can bait your opponent’s Arrows, Fireball and Poison cards with Goblin Gang. Watch out, cards like Firecracker and Miner can be drawn by Tornado and your opponent’s King’s Tower can be activated. Try to use Miner with cards like Goblin Gang and Skeleton Barrel.
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8. Goblin Giant with Sparky Deck
This deck has 3.8 average elixir cost. Its defensive potential is great and offensive potential is great. However, the flexibility of the deck is also great. Also, the synergy between the cards in the deck is average. There aren’t any drawbacks in this deck.
You can bait your opponent’s Fireball, Poison and Lightning cards with Electro Wizard. Watch out, cards like Electro Wizard can be drawn by Tornado and your opponent’s King’s Tower can be activated. Try to use Sparky with card like Goblin Giant.
Tap or click here to quickly add this deck to the game.
9. Miner Deck
This deck has 2.6 average elixir cost. Its defensive potential is great and offensive potential is good. However, the flexibility of the deck is good. Also, the synergy between the cards in the deck is also good. There aren’t any drawbacks in this deck.
You can bait your opponent’s Fireball, Poison, Lightning and Rocket cards with Hunter. Watch out, cards like Ice Golem, Miner and Bandit can be drawn by Tornado and your opponent’s King’s Tower can be activated. Try to use Miner with cards like Bats and Bandit.
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10. Elixir Golem Deck
This deck has 3.3 average elixir cost. Its defensive potential is great and offensive potential is great. However, the flexibility of the deck is bad. Also, the synergy between the cards in the deck is good. There aren’t any medium or high damage spell and attack resetting cards in this deck.
You can bait your opponent’s Fireball, Poison and Arrows cards with Goblin Gang. Watch out, cards like Firecracker and Miner can be drawn by Tornado and your opponent’s King’s Tower can be activated. Try to use Miner with cards like Goblin Gang and Bats.
Tap or click here to quickly add this deck to the game.
Modern Royale Tips & Tricks
Let’s talk about the various tips and hints. As Modern Royale is similar to classic matches, almost everything is solved during the deck creation phase. As long as you create the right deck, you will be very comfortable in these matches.
- You should add at least 1 but not more than 3 win conditions to the deck you will use.
- You have to add 1 low damage spell and 1 medium or high damage spell to the deck.
- There have to be at least 2 cards in the deck that can attack air troops.
- You should use at least 1 but at most 2 building cards for a safer deck even if it is not very necessary.
- For more than 3.9 elixir decks, the correct attack time is after the last minute.
- The important thing for cycle decks is to quickly switch to the win condition card.
I hope these decks have helped you for Modern Royale game mode. As long as you use the decks correctly you can get a lot of wins from Modern Royale game mode. Please, continue to be around for other deck suggestions.